Jsk Abilities:Barrage Shot

Barrage Shot

3rd-level martial ability

Type: Action

Range: Self (60-foot cone)

Requirements: A Ranged Weapon

Duration: Instantaneous

You rapidly load and fire ammunition in a wide area with such speed that you action becomes a momentary blur. Each creature in a 60-foot cone must make a Dexterity saving throw against your Martial Ability Save DC. On a failed save, a creature takes weapon damage equal to 3d8 + your Strength, Dexterity, or Constitution modifier, plus any additional non-damaging effects the weapon has. On a successful save, a creature takes half as much damage and no additional effects.

You cannot use this ability if you do not have any ammunition loaded or ready to use.

At Higher Levels: When you use this ability using an ability slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

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