Jsk Abilities:Double Time

Double Time

1st-level martial ability

Type: Bonus Action

Range: Self

Requirements: None

Duration: Up to 1 minute

You exert yourself, pushing your limits and increasing your speed. When you use this ability, you can choose one of the following effects. For the next minute, you can use your bonus action on each of your turns to choose one of the options available. Each time you benefit from an effect provided by this ability, you roll a d20. On a result of 19 or higher, the effects of this ability end early.
 * Step: You move 5 feet without provoking opportunity attacks.
 * Stride: You gain an additional 15 feet of movement this turn.

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