Jsk Abilities:Knock Out

Knock Out

1st-level martial ability

Type: Action

Range: Weapon Range

Requirements: A Weapon

Duration: 1 minute

You make one weapon attack against a creature within range, using nonlethal blunt force. On a hit, you roll 5d8. If the amount rolled exceeds the creature's maximum hit points, the creature is knocked unconscious for 1 minute, until it takes damage, or until a creature uses an action to wake it up.

If you do not have a method of attacking with blunt force, you cannot use this ability. If the target of this ability is a hostile creature that can see you and defend itself, then your attack is made with disadvantage.

At Higher Levels: When you use this ability using an ability slot of 2nd level or higher, you roll an additional 2d8 for each slot level above 1st.

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