Jsk Ravager:Flare

Flare


 * Casting Time: Action
 * Cost: 20 magic points
 * Range: 30 feet (15-foot radius)
 * Duration: Instantaneous

You condense a great amount of magic into a single point that you can see within range. In a flash the magic erupts into a blazing roar of destructive power. Any creature caught in the blast must make a Dexterity saving throw. On a failed save, a creature takes fire damage equal to 4d6 + your Charisma modifier (a minimum of 0), or half as much on a successful save.

When you cast this spell, you can choose to expend additional magic points to increase it's power. For every 10 additional magic points that you expend, you can add one additional d6 to this spell's damage.

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