Jsk Feats:Graviturgy Initiate

You begin to understand the forces that draw bodies of matter together or drive them apart. You gain the following benefits:
 * Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
 * You can hover at will up to 3 feet above the ground, or above liquid that fills a 5-foot space. While hovering, you can use your speed to move as you normally would, and difficult terrain does not effect your speed unless the difficult terrain reaches at least 3 feet high.
 * While hovering, if you have to make a saving throw against an effect that would move you against your will or knock you prone, you can make a different saving throw against that effect instead of the normal saving throw that the effect would cause. The saving throw is the ability increased by this feat.
 * You learn the Feather Fall and Jump spells. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is the ability increased by this feat.
 * You are considered to know Spellcasting for the purposes of meeting a prerequisite that requires it.