210 Fighter

Core Statistics
Class Type: Martial

Hit Points at 1st Level: 20 + your twice your Constitution modifier

Hit Points Gained Each Level: 2d10 (or 12) + twice your Constitution modifier

Ability Score Proficiencies: Strength, Dexterity

Armour Proficiencies: Light Armour, Medium Armour, Heavy Armour, Shields

Weapon Proficiencies: Simple Weapons, Martial Weapons

Other Proficiencies: None

Skill Proficiencies
As a Fighter, you can choose 2 skills from the following list to become proficient with.
 * Athletics
 * Insight
 * Investigation
 * Medicine
 * Perception
 * Survival

Starting Equipment
As a Fighter, you roll 5d4 and multiply the result by 10. You gain the total result as gold, and you can use this gold to purchase items of your choosing from the armour, weapons, and items lists.

Aegis
At 1st level,.

Focus
At 1st level,.

Tireless Sentry
At 1st level,.

Martial Abilities
At 2nd level,.

Guarded Learning
At 3rd level,.

Warden Duty
At 3rd level,.

Character Improvement
At.

Extra Attack
At 5th level,.