Jsk spells:Shunt

Conjuration cantrip

Casting Time: Action

Range: 60 feet

Components: V, S

Duration: Instantaneous

Classes: Bard, Cleric, Druid, Priest, Sorcerer, Wizard

Choose a creature within range and try to shunt them. The creature must succeed on a Strength saving throw. On a failed save, the creature is pushed 5 feet in a direction of your choice (excluding up or down). You cannot push a creature into an occupied space. A creature can willingly fail its saving throw against this spell. This movement does not stop a creature from provoking reactions.

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