Jsk Abilities:Medical Knowledge

Medical Knowledge

1st-level martial ability

Type: Action

Range: Touch

Requirements: None

Duration: Instantaneous

You know how to save a life. Choose a target within range (which can be yourself) and select an option from the list below:
 * If you make a Wisdom (Medicine) check on your target, you gain a +5 bonus to the roll
 * If a creature has a failed death saving throw, you convert one failure into a success
 * If a creature has the blinded or deafened condition and the creature can make a saving throw at the end of each of its turns to end that condition on itself, you can immediately end one or both conditions on that creature

At Higher Levels: When you use this ability using an ability slot of 2nd level or higher, you have an additional +1 bonus to your Wisdom (Medicine) rolls for each slot level above 1st.

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