P SP:Elemental Manipulation

= Elemental Manipulation (Focus 1) = Tags: Uncommon, Transmutation, Shaman

Cast: 2 actions (somatic, verbal)

Range: 30 feet (Target: see below)

You wrest control of a nearby elemental energy. Choose acid, cold, fire, or lightning when you cast this focus spell. Your chosen element determines the effect of this focus spell, as seen below.

Acid Focus: If the creature is wearing armour, the AC provided by that armour is reduced by 1. If the creature used Shield Block to reduce damage taken, then the AC provided by the shield is reduced by 1, instead of the armour. If the creature is not wearing armour the energy deals 1 persistent acid damage.

Cold Focus: The creature must use 1 additional action on top of the normal amount of actions to perform a movement type action, until the start of your next turn.

Fire Focus: The energy deals 1d4 persistent fire damage.

Lightning Focus: The creature suffers a -2 circumstance penalty to Attacks and Reflex saves until it fails an Attack or Reflex save.

Critical Success: The energy deals double damage and gains a bonus effect determined by it's damage type (see below).

Success: The energy deals full damage.

Heightened (+1): The energy's initial damage increases by 2d6.