Jsk Abilities:Intimidate

Intimidate

1st-level martial ability

Casting Time: Action

Range: 30 feet

Requirements: You must be able to raise your voice, and the target must be able to hear you

Duration: Up to 1 minute

You choose two creatures you can see within range. Each creature must make a Wisdom saving throw against your Martial Ability Save DC. On a failed save, a creature is frightened of you for 1 minute. A frightened creature can repeat this saving throw at the end of each of its turns to try and regain its senses, ending this effect on itself on a successful save.

At Higher Levels: When you use this ability using an ability slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Click here to return to the list of martial abilities.