FF Gladiator:Combos

= Gladiator Combo Finishers = Click here to return to the Gladiator job page.

Critical Edge
Expending 1 AP, you take the Strike action. This attack scores a critical hit on a roll of 17, 18, 19, and 20.

Goading Strike
Expending 1 AP, you take the Strike action. On a hit, the target gains the provoked status until the start of your next turn, in addition to the attacks normal effects.

Goring Blade
Expending 1 AP, you take the Strike action. On a hit, the target gains the bleed status for 1 minute, in addition to the attacks normal effects.

Heavy Slam
Expending 1 AP, you take the Shove or Strike action. On a hit, the target gains the unbalanced status until the start of your next turn, in addition to the attacks normal effects.