Jsk Duty of the Vanguard

Offensive Aegis
At 3rd level, you know that the best defense is a good offense. While you benefit from your Aegis feature, your weapon attacks deal additional damage equal to the damage reduction provided by your Aegis feature. This additional damage is not added to weapon attacks made using a shield.

Shield Bash
At 3rd level, a shield is just as deadly as any weapon in your hands. When you take the Attack action, you can immediately use your bonus action to perform one of the following abilities:
 * You attempt to shove a creature you can reach.
 * You make a melee weapon Attack using your shield. Your shield deals 1d4 bludgeoning damage and scores a critical hit on a roll of 19 and 20. You can use your Strength or Dexterity modifier for the attack and damage rolls of your shield.

Vanguard Mandate
At 6th level, you learn additional mandates. These mandates are always prepared and do not count toward your maximum number of mandates prepared each day.

Shield Assault
Prerequisite: You must be wielding a shield

When you hit a target with a weapon attack, you can assault them with a shield that you are holding. The target must make a Constitution saving throw. On a failed save, the target is stunned until the end of your next turn.

At 11th Level: On a failed save, a creature also takes bludgeoning damage equal to one roll of your mandate die.

Shield Throw
Prerequisite: You must be wielding a shield

As a bonus action, you can throw a shield that you are wielding at a creature that is between 10 and 20 feet away from you. Make a ranged weapon attack against the creature. This attack uses your Strength or Dexterity modifier for the attack and damage rolls (your choice). On a hit, the creature takes bludgeoning damage equal to one roll of your mandate die, and it becomes unbalanced until the end of the current turn. Your shield falls to the floor in the creature's space. If you move into a space within 5 feet of your shield during this turn, you can pick it up and don it (no action required). While a creature is unbalanced, attacks made against it are made with advantage if the attacker is within 5 feet of the creature.

At 11th Level: If your shield throw reduces a creature to 0 hit points, or your attacks against an unbalanced creature reduce it to 0 hit points, you regain the use of your bonus action this turn.

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