Jsk spells:Pillars of Light

4th-level evocation spell

Casting Time: Action

Range: 60 feet

Components: V, S, M (a lens worth at least 500gp)

Duration: Instantaneous

Spell List: Cleric, Paladin, Priest

Gathering golden energy, you raise a hand and release five beams of radiance that curl and spin toward up to five spaces you can see within a range. When a beam reaches a space, it explodes into a 60-foot upward pillar of burning light that completely envelopes a 5-foot space. A creature inside a pillar of light must make a Dexterity saving throw, taking 8d6 radiant damage on a failed save, or half as much damage on a successful one.

Alternatively, all five beams of radiance can instead converge toward a single space, dealing 12d6 radiant damage on a failed save, or half as much damage on a successful one.

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.

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