Jsk spells:Blood Rain

4th-level hemomancy spell

Casting Time: Action

Range: 120 feet

Components: S, M (a drop of blood)

Duration: Concentration, up to 1 minute

Spell List: Atavist, Cleric, Sorcerer, Wizard

Blood Price: When you cast this spell, you take 1d10 necrotic damage. This damage is taken before the Effects of a spell are resolved. This damage cannot be reduced or avoided by any means.

Until the spell ends, necrotic blood rain falls in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is lightly obscured, and exposed flames in the area are doused. Until the spell ends, any creature that starts its turn there must succeed on a Constitution saving throw or take 5d6 necrotic damage. If a creature is killed by the necrotic damage of this spell, you can use your Reaction to regain 1d12 lost hit points.

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.

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