Jsk spells:Blade of Light

2nd-level evocation spell

Casting Time: Action

Range: 60 feet

Components: V, S, M (a weapon)

Duration: Concentration, up to 1 minute

Spell List: Cleric, Paladin, Priest

You thrust a weapon forwards, creating a spear of glowing red energy that pierces all in its path. Each creature in a 30-foot line that is 5 feet wide must make a Dexterity saving throw. A creature takes 4d8 necrotic damage on a failed save, or half as much damage on a successful one. If at least one creature fails it's saving throw against this spell, you regain 1d12 lost hit points.

If this spell deals damage to a bloodied creature, you can choose to vanish in a puff of red mist and reappear in an unoccupied space within 5 feet of the bloodied creature as part of the Action used to cast this spell.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

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