Jsk Abilities:Wake Up

Wake Up

2nd-level martial ability

Type: Bonus Action

Range: 30 feet

Requirements: You must be able to raise your voice, and the target must be able to hear you

Duration: Instantaneous

Choose one creature that you can see in range and encourage it to regain it's senses. You end one of the following conditions of your choice on it: charmed, frightened, charmed, prone, charmed, stunned. If you end the prone condition on a creature, the creature can choose to remain prone or stand back up (the creature's choice).

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