Jsk Feats:Transmutation Initiate

You learn magic that changes the physical properties of a creature, thing, or condition. You gain the following benefits:


 * Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
 * After you take acid, cold, fire, poison, lightning, or thunder damage, you gain resistance to that damage type. You remain resistant to the damage type until you take damage from one of the other listed types of damage, or you finish a long rest. The resistance gained from this feat does not effect the triggering damage.
 * You learn the Expeditious Retreat and Purify Food and Drink spells. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is the ability increased by this feat.
 * You are considered to know Spellcasting for the purposes of meeting a prerequisite that requires it.