Jsk Ravager:Earth Pillar

Earth Pillar


 * Casting Time: Action
 * Cost: 5 magic points
 * Range: 15 feet
 * Duration: Instantaneous

Choose a space you can see within range. A earthen pillar violently rises from the space. The pillar is 5 feet on each side, and up to 10 feet tall. If a creature is in the space that the pillar is created in it must make a Dexterity saving throw. On a failed save, the creature takes bludgeoning damage equal to 1d10 + your Charisma modifier (a minimum of 0), is pushed out of the space to the nearest unoccupied space, and is knocked prone. On a successful save, a creature takes half damage and moves into the nearest unoccupied space that poses the least amount of threat to them.

The pillar remains until it is broken by someone or something. This spell cannot be cast on a space that does not have terrain that can be logically moved and made into a touch structure. You can cast this spell again while touching a pillar that you created to turn that pillar into a fine dirt and light rubble.

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